Thirteen-year-old Amari, a poor Black girl from the projects, gets an invitation from her missing brother to join the Bureau of Supernatural Affairs and join in the fight against an evil magician.
When the annual migration of hummingbears, a source of local pride and income, dwindles and no one knows why, Willodeen, armed with a magical birthday gift, speaks up for the animals she loves and vows to uncover this mystery.
Anna Hibiscus, who lives in Africa with her whole family, loves to splash in the sea and have parties for her aunties, but Anna would love to see snow.
After machines take control of Earth, following the extinction of humans, twelve-year-old robot XR 935A confronts its prejudices about humans and begins to reconsider its own existence within robot society after discovering and befriending a twelve-year-old human girl.
When master prankster Miles Murphy moves to sleepy Yawnee Valley, he challenges the local mystery prankster in an epic battle of tricks but soon the two join forces to pull off the biggest prank ever seen.
Finding unexpected joy in drumming, Melly is excited for her summer at Camp Rockaway, but a series of events leaves her with doubts about her performance readiness.
Collin can't help himself--he has a unique condition that leads him to count every letter spoken to him. It's a quirk that makes him a prime target for bullies and a continual frustration to the adults around him, including his father. When Collin is asked to leave yet another school, his dad decides to send him to live in Minnesota with the mother he's never met. She is Ojibwe and lives on a reservation. Collin arrives in Duluth with his loyal dog,...
Zeus, a tiny hamster who believes he is the king of the gods, must find the legendary "Golden Fleas" and solidify his position before the other animals at Mount Olympus Pet Center rebel.
After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of being in the game, but pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they cannot leave the game.
"After a monster apocalypse hits town, average thirteen-year-old Jack Sullivan builds a team of friends to help slay the eerily intelligent monster known as Blarg"--
"In a small but turbulent Louisiana town, one boy's grief takes him beyond the bayous of his backyard, to learn that there is no right way to be yourself"--
"Children go for a walk in the woods with their elders and discover the animals of British Columbia, their names in the Ntlakyapamuk or Halkomelem languages, and the teachings they have for us"--
"Thirteen-year-old Sikander Aziz has to team up with the hero Gilgamesh in order to stop Nergal, the ancient god of plagues, from wiping out the population of Manhattan in this adventure based on Mesopotamian mythology"--
Maggie resists learning cursive writing in the third grade, until she discovers that knowing how to read and write cursive promises to open up an entirely new world of knowledge for her.
When her class is assigned a project where each student must speak on their favorite subject, Stella Diaz, who sometimes lapses into Spanish and pronounces words wrong, must overcome her fear of public speaking.
In Brooklyn, nine-year-old Jax joins Ma, a curmudgeonly witch who lives in his building, on a quest to deliver three baby dragons to a magical world, and along the way discovers his true calling.
Becoming a secret Robin Hood to her impoverished community, a nobleman’s outspoken daughter endures a series of near misses before her reputation as both a hero and thief challenge the realities and perspectives of her followers.
Twelve-year-old Coyote and her father rush to Poplin Springs, Washington, in their old school bus to save a memory box buried in a park that will soon be demolished.
After encountering a Jersey Devil while on a field trip to the Pine Barrens, Elliot and his new friend Uchenna help their weird teacher Professor Fauna rescue the mythological creature from a pair of greedy billionaire brothers.
"Twelve-year-old Kyle gets to stay overnight in the new town library, designed by his hero (the famous gamemaker Luigi Lemoncello), with other students but finds that come morning he must work with friends to solve puzzles in order to escape"--